Fenris Creations Adds CORTAO Rendering to Open-Source Carbon Engine
Fenris Creations, the maker of Eve Online, is adding a rendering technique called CORTAO to its open-source Carbon engine, promising more accurate shading and greater depth.

Fenris Creations, the company behind Eve Online, has announced an addition to its open-source Carbon engine. According to GamesIndustry.biz, the addition is a rendering technique called CORTAO, which the source says promises more accurate shading and greater depth.
Background

Earlier this year, Fenris Creations open-sourced the Carbon engine. The source describes the CORTAO addition as a sizeable one to the technology. No further technical details about how CORTAO works or what specific improvements it delivers were provided in the supplied source.
Implications
The addition suggests continued development of the open-source Carbon engine. According to the source, the technique promises more accurate shading and greater depth, which could affect how graphics are rendered in projects using the engine. However, the source does not specify which projects or platforms will benefit.
What to watch
It remains to be seen how CORTAO will be adopted by developers using the Carbon engine. The source does not indicate a release timeline or availability details. Observers may watch for further announcements from Fenris Creations about the technique's implementation and impact.
Frequently asked questions
What is CORTAO?
CORTAO is a rendering technique being added to the Carbon engine, according to the source. It promises more accurate shading and greater depth.
Who makes the Carbon engine?
The Carbon engine is made by Fenris Creations, the company behind Eve Online, and was open-sourced earlier this year.